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SAL
A C++ library for spatial audio.
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This is the complete list of members for sal::UniformArray< T >, including all inherited members.
| AddPlaneWave(const Sample *input_data, const Int num_samples, const mcl::Point &point, const Int wave_id, Buffer &output_buffer) noexcept | sal::MicrophoneArray | inlinevirtual |
| sal::Microphone::AddPlaneWave(const MonoBuffer &signal, const mcl::Point &point, Buffer &output_buffer) noexcept | sal::Microphone | |
| sal::Microphone::AddPlaneWave(const Sample *input_data, const Int num_samples, const mcl::Point &point, Buffer &output_buffer) noexcept | sal::Microphone | |
| sal::Microphone::AddPlaneWave(const Sample input_sample, const mcl::Point &point, Buffer &output_buffer) noexcept | sal::Microphone | |
| sal::Microphone::AddPlaneWave(const MonoBuffer &input_buffer, const mcl::Point &point, const Int wave_id, Buffer &output_buffer) noexcept | sal::Microphone | |
| sal::Microphone::AddPlaneWave(const Sample input_sample, const mcl::Point &point, const Int wave_id, Buffer &output_buffer) noexcept | sal::Microphone | |
| AddPlaneWaveRelative(const Sample *input_data, const Int num_samples, const mcl::Point &point, const Int wave_id, Buffer &output_buffer) noexcept | sal::MicrophoneArray | inlinevirtual |
| sal::Microphone::AddPlaneWaveRelative(const MonoBuffer &signal, const mcl::Point &point, const Int wave_id, Buffer &output_buffer) noexcept | sal::Microphone | virtual |
| GetConstMicrophonePointer(const Int microphone_id) const noexcept | sal::MicrophoneArray | inline |
| GetConstMicrophonePointers() const noexcept | sal::MicrophoneArray | inline |
| GetMicrophonePointer(const Int microphone_id) noexcept | sal::MicrophoneArray | inline |
| GetMicrophonePointers() const noexcept | sal::MicrophoneArray | inline |
| GetRelativePoint(const mcl::Point &point) const noexcept | sal::Microphone | |
| handedness_ | sal::Microphone | protected |
| IsCoincident() const noexcept | sal::MicrophoneArray | inlinevirtual |
| IsOmni() const noexcept | sal::Microphone | inlinevirtual |
| Microphone(mcl::Point position, mcl::Quaternion orientation=mcl::Quaternion::Identity()) | sal::Microphone | |
| MicrophoneArray(const mcl::Point &position, const mcl::Quaternion &orientation, const std::vector< Microphone * > µphones) | sal::MicrophoneArray | inline |
| microphones_ | sal::MicrophoneArray | protected |
| num_channels() const noexcept | sal::MicrophoneArray | inlinevirtual |
| num_microphones() const noexcept | sal::MicrophoneArray | inline |
| orientation() const noexcept | sal::Microphone | |
| position() const noexcept | sal::Microphone | |
| Reset() noexcept | sal::Microphone | inlinevirtual |
| SetHandedness(const mcl::Handedness handedness) noexcept | sal::Microphone | |
| SetOrientation(const mcl::Quaternion &orientation) noexcept | sal::MicrophoneArray | inlinevirtual |
| SetPosition(const mcl::Point &position) noexcept | sal::MicrophoneArray | inlinevirtual |
| Test() | sal::MicrophoneArray | static |
| UniformArray(const mcl::Point &position, const mcl::Quaternion &orientation, const T &mic_prototype, const mcl::Int num_microphones) | sal::UniformArray< T > | inline |
| ~Microphone() | sal::Microphone | inlinevirtual |
| ~MicrophoneArray() | sal::MicrophoneArray | inlinevirtual |
| ~UniformArray() | sal::UniformArray< T > | inlinevirtual |
1.8.2