SAL
A C++ library for spatial audio.
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#include <sndfile.h>
Public Attributes | |
int | gain |
char | basenote |
char | detune |
char | velocity_lo |
char | velocity_hi |
char | key_lo |
char | key_hi |
int | loop_count |
struct { | |
int mode | |
unsigned int start | |
unsigned int end | |
unsigned int count | |
} | loops [16] |
char SF_INSTRUMENT::basenote |
unsigned int SF_INSTRUMENT::count |
char SF_INSTRUMENT::detune |
unsigned int SF_INSTRUMENT::end |
int SF_INSTRUMENT::gain |
char SF_INSTRUMENT::key_hi |
char SF_INSTRUMENT::key_lo |
int SF_INSTRUMENT::loop_count |
struct { ... } SF_INSTRUMENT::loops[16] |
int SF_INSTRUMENT::mode |
unsigned int SF_INSTRUMENT::start |
char SF_INSTRUMENT::velocity_hi |
char SF_INSTRUMENT::velocity_lo |